1/19/2024 0 Comments Dwarf fortress bridge over river![]() ![]() But you want enough control that if there's a problem at any point in the series of tunnels, you can clear the water from that section and send workers in to correct it safely. Now, you don't have to add a drawbridge on every single z-level. You could even picture it as a series of small buckets, and the flow control bridge at the bottom of each is like the cork at the bottom of the bucket, which you can raise or lower with a lever. What's down on the next level? Another pond! But this one is much smaller, and only has a bridge on the lower end. Outside the other bridge, there's a ramp going down to the next level. Each end has a small bridge that can be raised to block the water, or lowered to let it flow through. Think of a small pond that tapers to a narrow point on both ends. Like, a ramp needs to be connected to a solid wall on its own level, or else it gets marked as "unusable." It sometimes also needs to have an empty space next to it, otherwise dwarves can get confused and not be able to turn around. Taking some time to experiment with ramps to really get how they work first will be rewarding. I'd show you my thing, janky as it is, step by step. Heck I wish we could take screenshots with F12. Rerouting a river to your fort is very doable, but it's not new player friendly. Then build the bridge over the pit and put the lever near your manager/bookkeepers office or other easy to find spot.įor a well, in your main fort dig down a few levels and use a bucket brigade, build the well on top. NOT A DOOR.ĭig a pit down a couple of levels, then wall off the access stairs. Between the fishery and the rest of your fort, there needs to be a drawbridge. Back underground, build a 3x3 dorm, a small dining room, a small booze and food stockpile, maybe a small temple. Make sure the building has walls and a roof and NO DOOR. Make it roughly 5x5, with a single tile exposed to the water. Dig a tunnel to the river and then making a building that has no access to the exterior. You WILL regret it.įor fishing, you are much safer moving the dwarves rather than the water. I want to tap an outside river, and divert some water to my fort so they can drink safely.ĭon't put yourself in a position where your dwarves are drinking water. ![]() So I'm pretty sure it's possible to set it up for safe, continuous flow, as long as your outside water source doesn't freeze in the winter. Apparently when water reaches the map edge it just drains away. Drawbridges, on the other hand, smash anything in the way, and fling objects standing on top of them into the air or against the ceiling.Īfter that, I *think* you can set up another couple gates connecting to a long, straight tunnel that goes off the edge of the map. (Mine was in my hospital! About 6 levels below the ground! And I hadn't figured out how to make soap yet!)Īnd it's bridges, not flood gates - flood gates are too easily jammed open. Because if there's no place for excess to drain out, and the water level in your lowest reservoir gets higher than 7, it'll start to push upward and flood the floor around your lowest well. That will let you use levers to chop up the incoming water into smaller amounts if need be, or pause water flow and conduct repairs as needed along the series of ramps. I do know that you'll want bridges in at least two or three places as it's being funneled downward. I've just finished my very first one of these, and I'm sure my build was inefficient and likely has problems I won't recognize until later. ![]()
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